


There's the Trader Emergency Coalition, a semi-cohesive organization of humans trying to defend their worlds from aggression using Kinetic Weapons, heavy armor and Macross Missile Massacres. It was released on February 2008 to wide acclaim. Sins of a Solar Empire is an RT4X game, fusing both Real Time Strategy and 4X gameplay into one package. PAGES WILL BE DELETED OTHERWISE IF THEY ARE MISSING BASIC MARKUP. DON'T MAKE PAGES MANUALLY UNLESS A TEMPLATE IS BROKEN, AND REPORT IT THAT IS THE CASE. THIS SHOULD BE WORKING NOW, REPORT ANY ISSUES TO Janna2000, SelfCloak or RRabbit42.

The Trope workshop specific templates can then be removed and it will be regarded as a regular trope page after being moved to the Main namespace. All new trope pages will be made with the "Trope Workshop" found on the "Troper Tools" menu and worked on until they have at least three examples.Pages that don't do this will be subject to deletion, with or without explanation. All new pages should use the preloadable templates feature on the edit page to add the appropriate basic page markup. All images MUST now have proper attribution, those who neglect to assign at least the "fair use" licensing to an image may have it deleted.Failure to do so may result in deletion of contributions and blocks of users who refuse to learn to do so. Before making a single edit, Tropedia EXPECTS our site policy and manual of style to be followed.Wardell says both of Stardock’s other games this year, Elemental: Fallen Enchantress and Political Machine 2012, will follow the same launch plan.Sins of a Solar Empire: Rebellion sells 100K, breaks Stardock records originally appeared on Joystiq on Thu, 04:00:00 EST. Releasing digitally had other benefits as well, like letting Stardock announce the release at the last minute. Stardock’s CEO, Brad Wardell, said he believed that selling the game on Steam would take sales away from other channels, but Steam sales of the expansion “didn’t cannibalize its GameStop or direct sales.” Though the original Sins was also released at retail, Rebellion was not, and the digital plan ended up working better than any of the company’s PC retail releases. The game has sold over 100,000 units since its launch last month, which is not only a solid number for any indie game but also beats the first 30 days of the original Sins of a Solar Empire. Stardock has announced that Sins of a Solar Empire: Rebellion, the latest stand-alone expansion of the acclaimed RTS hit, has broken company records and become its fastest-selling release to date.
